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Archive for April, 2010

Catalyst Game Labs update

Wednesday, April 21st, 2010

As Catalyst continues to move forward, its management has issued a statement providing an update on certain matters. The statement is replicated here in its entirety:
While Catalyst has been publically quiet, we’ve been working behind the scenes these last few weeks, reviewing our processes across the board and changing and updating as necessary, [...]

Hints on finding players

Tuesday, April 20th, 2010

What’s this? Two posts in one day? Heavens! But events merited it, so here we are. I saw this article, which has some helpful hints for finding people to game with. I’ve seen a few comments on different places where people are looking for games, and it pains me that people want to play Shadowrun [...]

SR4A LE street date

Tuesday, April 20th, 2010

At long last, the SR4A limited editions have completed their arduous journey and are making their way out in public. We can now announce a street date for the books of May 3rd. As I’ve said before, I know we did not do a good job on this–the wait was far too long. I hope [...]

Shadowrun developer interviewed on Nerd News Network

Monday, April 19th, 2010

This Week in Geek’s Nerd News Network recently did an interview with me, and it is now available for all to hear! I talk some about what makes Shadowrun unique, and before we’re done we get into some fun product previews! Check out the interview here; my segment is at about the 37-minute mark, but [...]

Shadowrun developer at OddCon

Wednesday, April 7th, 2010

I’ve got my next convention appearance lined up, and it’ll be at Madison, Wisconsin’s Oddyssey Con, April 16-18. I’ll be appearing on three big panels–Strengths & Benefits of Table-Top Gaming, Friday at 4:30; What Makes a Role-Playing Game “Good,” Friday at 6:00 (Monte Cook is on the panel too! Wheee!); and But I Wouldn’t Want [...]



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