Archive for August, 2007
Friday, August 31st, 2007
Just a reminder that the street date for Augmentation is this Friday, August 31st. This means if your local gaming store has already ordered it, they should have received their copies this week and are allowed to start selling it on Friday. If stores have yet to order copies, they can start getting them within [...]
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Wednesday, August 15th, 2007
As some of you have learned from years past, we have a tradition of running a game from our GenCon booth. It works a little something like this:
Get your team of runners together and stop by the Catalyst Game Labs booth (1309 to 1318). You’re looking for Mr. Johnson — and a job. There will [...]
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Wednesday, August 15th, 2007
I’ll be posting live updates from Gen Con to our Twitter account. Check it out at: http://twitter.com/catalystgamelab
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Wednesday, August 15th, 2007
Well, we’re back. And we’re off! Off to Gen Con Indy for the “Best Four Days in Gaming” — and it’s going to kick some serious butt, even though we’re already feeling like we’ve had ours kicked.
We leave in two hours for an overnight drive [and hopefully a nap] before handling meetings and setting up [...]
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Thursday, August 2nd, 2007
Rob is on a well-deserved vacation this week, and Peter has buried himself under a stack of Corporate Enclaves drafts, so it looks like it’s my turn [again …] to sum up the last week in the world of Shadowrun Development and Production.
Augmentation has been available in PDF for about a week—sales have been really [...]
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