Rewind and Reload: “Shadowrun 2050″ & “Shadowrun Returns”

Chrome eyes. Computers called “decks.” Big cyberlimbs and bigger guns. It’s Shadowrun in the year it all started. Take a step back to Shadowrun’s roots with Shadowrun 2050, a book that combines Twentieth Anniversary Edition rules—the smoothest, most accessible rule set Shadowrun has ever had—with the setting that first made the Sixth World a legend.

Shadowrun 2050 has everything players and gamemasters need to dive into the grimy beauty that kicked off one of the greatest roleplaying settings of all times. With information on how to adapt Twentieth Anniversary Edition Matrix, gear, and magic rules for the 2050 setting, as well as in-universe information about the powers of the world, what shadowrunners will be up to, and who they’ll be running into, Shadowrun 2050 puts a new twist on the classic setting.

Captain Chaos. Maria Mercurial. The Laughing Man. Dirk Montgomery. JetBlack. Hatchetman. Nightfire. And the Shadowland poster who just called himself The Big ‘D’. These people and many others are waiting for you in the year that started it all, a setting brought back to life with new, full-color artwork showing the chrome, dirt, neon, and darkness that was in the heart of Shadowrun when it started and remains at its core today.

Shadowrun 2050 will be available in 2012!

Shadowrun Returns
And if that wasn’t enough, Catalyst Game Labs is inordinately pleased to announce that Jordan Weisman, the creator of Shadowrun, has returned to his roots and just launched a Kickstarter for the development of the computer game “Shadowrun Returns”. Check it out!

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24 Comments

  1. Chuck-Chuck Razool
    Posted April 4, 2012 at 2:20 pm | Permalink

    About time, chummers. The drek they peddle with wireless this and augmented-reality that just ain’t Shadowrun. Bringing back the chrome, the ‘jacks and the fraggin’ DECKS? That’s whiz, chummer.

  2. cndblank
    Posted April 4, 2012 at 2:30 pm | Permalink

    Sweet!

    I’m looking forward to both.

  3. Don
    Posted April 5, 2012 at 3:54 am | Permalink

    I saw this recently and I really want to donate, but I have my doubts. I love Shadowrun, but I know in my heart there is a slim chance any video game can even come close to the fun I have playing the actual game. So, I think for my $15 I’d rather spend that on the next pulp product produced by Catalyst Game Labs.

    You know you are old when dice and paper are more fun than any video game you have ever played.

    I’ll be happy to punk down the full retail price of the final product when I know the system requirements for the game and I can read some reviews after it is completed.

    • Dan
      Posted April 10, 2012 at 8:14 pm | Permalink

      Oh god! Fifteen whole dollars!

      Get real. For that much, you can comfortably afford to sit on a fun SR game on your desktop for those times when you want a Shadowrun fix and have no time or players to bust out the p&p game with.

      You’re not old when dice, pen, and paper are more fun—you’re old when you get too cheap for your own good.

    • Vince
      Posted April 20, 2012 at 12:01 pm | Permalink

      No chummer… Pen&Paper is, always has been and always will be more fun than any video game!

  4. Vini
    Posted April 5, 2012 at 4:31 am | Permalink

    Two dreams coming true at the same time.

    Ive always wanted to see a return to the “pink mohawk, dirty chrome, indian feathers” roots of 2050 Shadowrun. And I always wanted to see a remake of the videogame that started it all for me, the Super Nintendo Shadowrun.

    Feels like Im living in the ´90 again.

  5. Posted April 5, 2012 at 12:04 pm | Permalink

    If this game is anything like the old SNES game from the 90s I will be a happy man. Heck, I stayed up for 3 days straight playing that game back in the day.

    As for Shadowrun 2050… just point me towards a pre-order and I am there!

  6. Malex
    Posted April 5, 2012 at 1:17 pm | Permalink

    I had actually been wondering about how to run some of the old adventures with the new rules set. This book will make that job soooo much easier.

  7. Jeff Haslam
    Posted April 5, 2012 at 1:38 pm | Permalink

    Cool. So whats the expected time frame for the SR:2050 book to be released?

    • Jeff
      Posted April 5, 2012 at 3:07 pm | Permalink

      Nevermind. I see its 2012.

  8. Tete
    Posted April 5, 2012 at 4:27 pm | Permalink

    I’m concerned with “With information on how to adapt Twentieth Anniversary Edition Matrix, gear, and magic rules for the 2050 setting”

    1st the commlinks just need to disapear completely and be replaced with cyberdecks (perhaps with less stats) this isnt an adaption its a removal and replacement. 2nd Hermetics and Shamans need to feel different mechanically. When you summon your Elemental/Spirit you could still use the standard 4A spirit as a base but your tradition should tweek that template so an Air Elemental and an Air Spirit while similar are different.

  9. Patrick
    Posted April 5, 2012 at 7:20 pm | Permalink

    Awesome! I have my old second edition Book and While I love the setting I always thought that the rules could use some streamlining. I’ll be interested to see the difference between this book any my classic rules book.

  10. pdboddy
    Posted April 6, 2012 at 3:36 am | Permalink

    January 2013 is the expected date for the book.

    Also, they made it. 28 hours, 400k. It’s at 500k+ currently, and still 23 more days to go. Woot!

    • pdboddy
      Posted April 6, 2012 at 3:56 am | Permalink

      Ahem, I thought Jeff Haslam meant the book that is going to be given out to certain levels of kickstarter pledges.

      To really answer his question, all they said was 2012. :P

  11. Posted April 6, 2012 at 5:00 am | Permalink

    For this book, I want an appendix describing the gradual tech and magic changes over the following two decades so that I can use this to play in any era – or more to the point, so that I can run a campaign spanning all this time with the same ruleset.

    For that would be epic.

  12. TMPlar
    Posted April 6, 2012 at 11:29 pm | Permalink

    I am actually running SR4 game in 2050 for good 2 years. I mean sooo many good adventures and stories to be told. So my comment is… make this Shadowrun 2050 Faster and also I love you.

  13. pdboddy
    Posted April 7, 2012 at 3:46 am | Permalink

    Awesome! Shadowrun Returns is at over 600k now in pledges. :D

  14. Daniel Pepper
    Posted April 7, 2012 at 5:44 am | Permalink

    Thanks for working on this book guys. While its cool that you guys forwarded the time line and story I always thought that the inclusion of the upgraded tech over complicated the setting… but thats just me. This will be the perfect marriage of the things that I have liked about shadowrun editions over the years :)

  15. Fenix
    Posted April 7, 2012 at 12:21 pm | Permalink

    April-1st-thing? ;-)

    • jhardy
      Posted April 11, 2012 at 12:00 pm | Permalink

      Nope! All real!

  16. Igor
    Posted April 8, 2012 at 10:36 am | Permalink

    I donated !! Love shadowrun. But I have sugestions:

    1- I dont like those “mini” figures. Try a little bigger….medium or large figures !! (ZOOM maybe?)

    2- How about conjuring??? Its a little complicated to conjuring spirits or elementals in a videogame setting (more AI) but how about whatchers?? Or spirits/elementals only as a visual efect of a magical atack, procetion or detection !!!???

  17. Strider
    Posted April 15, 2012 at 12:57 am | Permalink

    Well it’s about damn time! This SR4 drek isn’t true Shadowrun. Easy-to-get ‘ware, overly simplistic magic, no real difference in deckers and riggers, technos that use rules thinly veiled to differentiate them from the Awakened, and the abandonment of real science that FASA pursued in the crunch as well as the fluff. Let’s give these new kids a good, hard look at the days when Shadowrun was truly cyberpunk, not plain punk-ass. And they’d better use the slang! WTF was Catalyst thinking when they did away with it?! That’s part of what made Shadowrun feel like a unique setting and not some cookie-cutter bulldrek.

    Why is it things always seem to die around “4?” D&D 4e, WoW’s 4th incarnation aptly called “Cataclysm,” and especially SR4? Is Chinese numerology right? Are 4 & 5 truly unlucky numbers? If so, what does that say for the eventual fifth edition?

  18. Neo-Strider
    Posted April 16, 2012 at 2:42 am | Permalink

    Sweet fraggin dragons, I was just going back throguh my old books going “Man I’d love to convert these over and show my silly 4th edition loving players how a REAL Shadowrun is supposed to work” guess I’ll be getting my wish, thanks Catalyst!

  19. Justin DeLap
    Posted April 20, 2012 at 1:06 am | Permalink

    WOW! I feel old. Kiddos I played the 1st edition Shadowrun, where you rolled dice for each shot in the full auto burst and your firearms skill determined how many you could shoot. Burst fire? NONSENSE! That was first introduced the Rigger Black Book! I remember the days when the Universal Brotherhood scared the living CRAP out of me! (two book softcover anyone?). Also, since I am from Columbia Missouri, I LOVED when there was a module in Harlequin which was set in my hometown!!!!!!!!!

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